![]() ![]() Unlocked for all Halo 3 players in two waves by 343 Industries ( No longer attainable for new accounts).Complete all Vidmaster Challenges in Halo 3 and Halo 3: ODST ( September 2009-March 2012).Be granted the Recon armour by Bungie ( 2007-2009).Unlock the Too Close to the Sun achievement Additionally, some Spartan armor sets only contain a helmet piece or chest piece, with no other associated armor selections.Ĭomplete the entire Halo 3 campaign on Normal difficulty or higher ( Campaign Complete: Normal)īeat Tsavo Highway on Normal difficulty or higher ( The Road)īeat The Ark on Normal difficulty or higher ( Refuge)Ĭomplete the entire Halo 3 campaign on Legendary difficulty ( Campaign Complete: Legendary)īeat Tsavo Highway on Legendary difficulty Some, such as Recon or the exclusive Bungie Armor, have more esoteric unlock requirements, and can only be granted under certain conditions. Certain armor permutations can only be unlocked by completing the game on certain difficulties, accumulating certain Gamerscore, or by obtaining certain multiplayer-specific achievements. There are a total of 30 color options to use with these armor permutations. These armor permutations are organized into three categories: Helmet, Chest and Shoulder. In total, there are 17 armor sets included in Halo 3, 12 of which for the SPARTAN-II character model and 5 for the Elite character model. A piece of art illustrated by Isaac Hannaford released at the same time additionally revealed the existence of the Recon armor, though the armor was not specifically called out by Bungie or given any attention until later. Bungie later officially announced the inclusion of Elite armor variants, and on Bungie Day 2007 officially unveiled the CQB and EVA permutations' visuals and lore. The system was initially unveiled in the July 2007 issue of GamePro, featuring a handful of images of the EVA and CQB armor sets alongside the standard Mark VI, though was noted by Bungie to not be the full set of armor available in game. Hidden in the Beta's files were strings referencing the in-development names for the multiplayer armours, with some modders able to figure out the existence of a potential armour customisation system ahead of the official release. It was first hinted at during the Halo 3 Beta, with the limited-access featuring the ability for players to customise their armour colouration and emblem - though no ability to customise armour permutations. Halo 3 features a number of armor selections for both Spartan and Elite player characters, unlocked primarily by accomplishing feats within the campaign, Matchmaking and earning achievements. Artwork by Isaac Hannaford revealing the existence of Recon, long before the armor was officially announced. ![]()
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